

RICK AND MORTY TABLETOP ROLEPLAYING GAME ADVENTURE Whether it's the classic D&D Starter Set, the newer D&D Essentials Kit, or even one of our themed sets such as Rick and Morty or Stranger Things, each set contains everything you need to learn the basics of D&D and get started playing!ĭUNGEONS & DRAGONS VS. If you're looking to start playing Dungeons & Dragons, consider any of the following boxed sets. Wizards & Spells: A look at the wizards, sorcerers, and other magic-makers of D&D, including how spells are created and used in the game!.Dungeons & Tombs: A unique course on the dungeons and deathtraps for which the game is known.Monsters & Creatures: One-of-a-kind entries for some of the game's most sinister, foul, and memorable monsters.Warriors & Weapons: A guide to many of the characters you can play, along with essential weapons and adventuring tools.In these illustrated guides, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different elements of the game-including detailed illustrations, maps, cutaway illustrations, and fun insights.

The perfect jumping-on point for young fans of fantasy looking to give D&D a try. If you (or someone you know) is interested to find out more about Dungeons & Dragons, the Young Adventurers Guide series provides illustrated primers to the types of characters, creatures, and adventures that help make up the game of D&D. If you're new to D&D or want to start learning more about the rules of the game, we look at some of the options to help introduce more about the game as well as ways to get started playing! Anything is possible, but the dice make some things more probable than others.

Players roll dice to determine whether their attacks hit or miss and whether their characters can scale a cliff, roll away from the strike of a magical lightning bolt, or pull off some other dangerous task. Unlike a game of make-believe, D&D gives structure to the stories-a way of determining the consequences of the adventurers’ actions. In this fantasy world, the possibilities are limitless. It’s about picturing a crumbling castle in a darkening forest and imagining how a fantasy adventurer might react to the challenges that scene presents. Like games of make-believe, D&D is driven by imagination. The Dungeons & Dragons roleplaying game is about storytelling in worlds of swords and sorcery.
